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- /*
- * free.c
- *
- * Very simple linked-list based malloc()/free().
- */
-
- #include <stdlib.h>
- #include "malloc.h"
-
- static struct free_arena_header *
- __free_block(struct free_arena_header *ah)
- {
- struct free_arena_header *pah, *nah;
-
- pah = ah->a.prev;
- nah = ah->a.next;
- if ( pah->a.type == ARENA_TYPE_FREE &&
- (char *)pah+pah->a.size == (char *)ah ) {
- /* Coalesce into the previous block */
- pah->a.size += ah->a.size;
- pah->a.next = nah;
- nah->a.prev = pah;
-
- #ifdef DEBUG_MALLOC
- ah->a.type = ARENA_TYPE_DEAD;
- #endif
-
- ah = pah;
- pah = ah->a.prev;
- } else {
- /* Need to add this block to the free chain */
- ah->a.type = ARENA_TYPE_FREE;
-
- ah->next_free = __malloc_head.next_free;
- ah->prev_free = &__malloc_head;
- __malloc_head.next_free = ah;
- ah->next_free->prev_free = ah;
- }
-
- /* In either of the previous cases, we might be able to merge
- with the subsequent block... */
- if ( nah->a.type == ARENA_TYPE_FREE &&
- (char *)ah+ah->a.size == (char *)nah ) {
- ah->a.size += nah->a.size;
-
- /* Remove the old block from the chains */
- nah->next_free->prev_free = nah->prev_free;
- nah->prev_free->next_free = nah->next_free;
- ah->a.next = nah->a.next;
- nah->a.next->a.prev = ah;
-
- #ifdef DEBUG_MALLOC
- nah->a.type = ARENA_TYPE_DEAD;
- #endif
- }
-
- /* Return the block that contains the called block */
- return ah;
- }
-
- void free(void *ptr)
- {
- struct free_arena_header *ah;
-
- if ( !ptr )
- return;
-
- ah = (struct free_arena_header *)
- ((struct arena_header *)ptr - 1);
-
- #ifdef DEBUG_MALLOC
- assert( ah->a.type == ARENA_TYPE_USED );
- #endif
-
- __free_block(ah);
-
- /* Here we could insert code to return memory to the system. */
- }
-